I was chatting with a co-worker the other day about project management, and we mentioned the prevalence of buzzwords. Then, we mentioned Buzzword Bingo, and I decided that to implement a Bingo application as an iOS app. I looked up Buzzword Bingo in the app store and only saw two implementations. I figured I’d write this anyway as it’s a simple and well known concept and I need the practice anyway.
So, here it is, Buzzy Bingo! Full source is available here: https://github.com/jamiely/buzzword-bingo-ios.
The app is implemented using OCUnit for unit tests, Core Data to store word lists, and storyboards for layout. A simple server is written using the Sinatra light-weight Ruby web framework.
Available on iTunes: https://itunes.apple.com/us/app/buzzy-bingo/id570491609?ls=1&mt=8